What Type of Art Is the Glass Looking Kin Xbox Gamerpics
Glass is a decorative and fully transparent solid cake that can be dyed into stained glass, or crafted into tinted glass.
Contents
- ane Obtaining
- 1.1 Breaking
- 1.two Natural generation
- 1.3 Crafting
- 1.four Smelting
- 1.5 Trading
- 2 Usage
- 2.1 Crafting ingredient
- 3 Sounds
- 4 Data values
- four.one ID
- iv.two Block states
- five History
- 5.1 Information history
- 6 Issues
- 7 Trivia
- 8 Gallery
- nine Encounter also
- 10 References
Obtaining [ ]
Breaking [ ]
Glass drops itself only if information technology is cleaved with a tool enchanted with Silk Touch; otherwise, it drops cypher.
Cake | Glass | |
---|---|---|
Hardness | 0.3 | |
Breaking time (secs) | ||
Default | 0.45 |
Natural generation [ ]
- Glass
A hush-hush room containing glass can exist found within woodland mansions. Glass also generates in ancient cities.
- Stained glass
Magenta stained glass blocks naturally generate as windows in end cities.

Magenta stained glass naturally generating in an finish city.
Crafting [ ]
Ingredients | Crafting recipe |
---|---|
Glass + Matching Dye | |
Smelting [ ]
Ingredients | Smelting recipe |
---|---|
Sand or Ruby-red Sand + Whatever fuel | |
Trading [ ]
Journeyman-level librarian villagers accept a 50% gamble to sell 4 glass for one emerald.[ Bedrock Edition only ]
Journeyman-level librarian villagers have a 2⁄iii chance to sell 4 glass for one emerald.[ Java Edition only ]
Usage [ ]
Glass blocks next to other glass blocks are invisible when viewed through glass.
Mobs cannot normally spawn on glass blocks. An exception to this is zombie reinforcement, which can result in unexpected zombies "sneaking into" an otherwise secure area.
Redstone dust and components tin be placed on drinking glass, merely cannot ability glass. Glass can't cut vertical redstone. Vertical redstone tin can be placed on glass. In Java Edition, it transmits redstone signals upwards, not downward. Otherwise, glass in redstone circuits is functionally the same as an upside-down slab.
Calorie-free does not travel through tinted glass blocks.
Crafting ingredient [ ]
Name | Ingredients | Crafting recipe | Description |
---|---|---|---|
Beacon | Drinking glass + Under Star + Obsidian | ||
Daylight Detector | Glass + Nether Quartz + Whatever wood Slab | ||
End Crystal | Drinking glass + Centre of Ender + Ghast Tear | ||
Glass Bottle | Glass | | |
Glass Pane | Glass | | |
Hardened Drinking glass | Aluminum Oxide + Drinking glass + Boron Trioxide | | A representation of alumino-borosilicate glass.[ Boulder and Education editions simply ] |
Hardened Stained Glass | Aluminum Oxide + Matching Stained Drinking glass + Boron Trioxide | | A representation of alumino-borosilicate glass.[ Bedrock and Education editions only ] |
Stained Glass Pane | Matching Stained Glass | | |
Tinted Glass | Amethyst Shard + Glass | |
Sounds [ ]
Java Edition:
Sound | Subtitles | Source | Description | Resource location | Translation primal | Book | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Cake cleaved | Blocks | Once the block has broken | block.glass.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
None [sound 1] | Blocks | Falling on the block with autumn impairment | block.glass.fall | None [audio i] | 0.v | 0.75 | xvi | |
Block breaking | Blocks | While the block is in the process of being broken | cake.glass.hit | subtitles.block.generic.hitting | 0.25 | 0.five | sixteen | |
Block placed | Blocks | When the block is placed | block.glass.identify | subtitles.block.generic.place | 1.0 | 0.8 | 16 | |
Footsteps | Blocks | Walking on the block | block.glass.step | subtitles.block.generic.footsteps | 0.fifteen | 1.0 | sixteen |
- ↑ a b MC-177082
Bedrock Edition: [ needs in-game testing ]
Audio | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
? | Blocks | Once the block has broken | dig.glass | ? | 0.8 |
? | Blocks | Falling on the block with autumn damage | fall.glass | ? | ? |
? | Blocks | While the cake is in the process of being broken | striking.glass | ? | 0.5 |
? | Blocks | Jumping from the cake | bound.glass | ? | ? |
? | Blocks | Falling on the block without fall harm | land.drinking glass | ? | ? |
? | Blocks | Walking on the cake | step.glass | ? | ? |
? | Blocks | When the cake is placed | use.glass | ? | 0.8 |
Information values [ ]
ID [ ]
Java Edition:
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
Drinking glass | glass | Block & Item | impermeable | block.minecraft.glass |
White Stained Glass | white_stained_glass | Block & Item | impermeable | block.minecraft.white_stained_glass |
Orange Stained Glass | orange_stained_glass | Cake & Particular | impermeable | block.minecraft.orange_stained_glass |
Magenta Stained Glass | magenta_stained_glass | Cake & Item | impermeable | block.minecraft.magenta_stained_glass |
Light Blue Stained Glass | light_blue_stained_glass | Block & Particular | impermeable | block.minecraft.light_blue_stained_glass |
Yellow Stained Glass | yellow_stained_glass | Block & Detail | impermeable | block.minecraft.yellow_stained_glass |
Lime Stained Glass | lime_stained_glass | Block & Detail | impermeable | block.minecraft.lime_stained_glass |
Pink Stained Glass | pink_stained_glass | Cake & Item | impermeable | cake.minecraft.pink_stained_glass |
Gray Stained Glass | gray_stained_glass | Block & Item | impermeable | block.minecraft.gray_stained_glass |
Light Gray Stained Glass | light_gray_stained_glass | Block & Item | impermeable | block.minecraft.light_gray_stained_glass |
Cyan Stained Glass | cyan_stained_glass | Block & Item | impermeable | block.minecraft.cyan_stained_glass |
Purple Stained Glass | purple_stained_glass | Block & Item | impermeable | block.minecraft.purple_stained_glass |
Blue Stained Glass | blue_stained_glass | Block & Item | impermeable | block.minecraft.blue_stained_glass |
Brown Stained Drinking glass | brown_stained_glass | Block & Item | impermeable | block.minecraft.brown_stained_glass |
Dark-green Stained Glass | green_stained_glass | Block & Item | impermeable | cake.minecraft.green_stained_glass |
Ruby-red Stained Glass | red_stained_glass | Block & Item | impermeable | block.minecraft.red_stained_glass |
Black Stained Drinking glass | black_stained_glass | Block & Item | impermeable | block.minecraft.black_stained_glass |
Bedrock Edition:
Name | Identifier | Numeric ID | Form | Detail ID[i 1] | Translation fundamental |
---|---|---|---|---|---|
Glass | glass | 20 | Block & Giveable Detail[i 2] | Identical[i 3] | tile.drinking glass.name |
Stained Glass | stained_glass | 241 | Block & Giveable Item[i 4] | Identical[i v] | tile.stained_glass.blackness.name tile.stained_glass.scarlet.name tile.stained_glass.greenish.name tile.stained_glass.chocolate-brown.proper noun tile.stained_glass.blue.name tile.stained_glass.cyan.name tile.stained_glass.silvery.proper name tile.stained_glass.gray.name tile.stained_glass.pink.proper name tile.stained_glass.lime.name tile.stained_glass.xanthous.name tile.stained_glass.light_blue.proper name tile.stained_glass.magenta.name tile.stained_glass.orange.name tile.stained_glass.white.proper noun |
- ↑ ID of block'southward direct detail grade, which is used in savegame files and addons.
- ↑ Available with
/give
control. - ↑ The block'southward directly item form has the same id with the block.
- ↑ Bachelor with
/requite
command. - ↑ The block'due south direct item form has the same id with the block.
Block states [ ]
Boulder Edition:
Stained glass:
Name | Metadata Bits | Default value | Immune values | Values for Metadata Bits | Description |
---|---|---|---|---|---|
color | 0x1 0x2 0x4 0x8 | white | white | 0 | White |
orangish | ane | Orange | |||
magenta | 2 | Magenta | |||
light_blue | iii | Light Blue | |||
yellow | 4 | Yellow | |||
lime | five | Lime | |||
pink | six | Pink | |||
gray | seven | Gray | |||
silvery | 8 | Light Gray | |||
cyan | nine | Cyan | |||
purple | 10 | Purple | |||
blue | 11 | Blue | |||
brown | 12 | Dark-brown | |||
green | 13 | Green | |||
cherry-red | 14 | Red | |||
blackness | fifteen | Black |
History [ ]
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The specific instructions are: Render of stained glass upon first introduction to Bedrock Edition - looks identical to normal glass, except that information technology has a visible dorsum face
May 21, 2009 | Notch shows interest in adding drinking glass equally a purely aesthetic block. | ||||
---|---|---|---|---|---|
Java Edition Archetype | |||||
June 16, 2009 | ![]() | ||||
0.0.19a | ![]() | ||||
![]() | |||||
0.0.19a_01 | ![]() | ||||
0.0.19a_02 | ![]() | ||||
0.0.22a | The game now supports sounds, including a sound for a player walking over glass. | ||||
Java Edition Indev | |||||
? | Glass now has a shattering sound. | ||||
Java Edition Blastoff | |||||
v1.0.five | Snow no longer passes through glass. | ||||
August 19, 2010 | Notch considers hiring an artist to "make a nicer glass texture". | ||||
Java Edition Beta | |||||
1.5_01 | Rain no longer falls through translucent blocks, including drinking glass. | ||||
i.half-dozen | Test Build 3 | Water placed above drinking glass now creates an infinite h2o source. | |||
ane.viii | Pre-release | Glass is now used to arts and crafts glass panes. | |||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease two | Glass is now used to craft glass bottles. | |||
Beta 1.9 Prerelease 3 | Glass pillars accept been added on top of strongholds. | ||||
Beta one.nine Prerelease 4 | Glass pillars have been now removed from the top of strongholds. | ||||
1.2.ane | 12w07a | Torches and redstone torches can now be placed on top of glass, just not on the sides. | |||
1.2.4 | release | Glass tin at present be picked up with Silk Touch. | |||
ane.3.ane | 12w21a | Librarian villagers at present sell iv–five glass for ane emerald, making glass renewable. | |||
1.iv.two | 12w36a | Glass is now used to craft beacons. | |||
12w38a | A new block breaking sound for glass has been added. | ||||
one.5 | 13w01a | Glass can now be used to craft daylight sensors. | |||
2.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1.7.2 | 13w41a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
13w42a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1.8 | 14w02a | Librarian villagers now sell 3–5 drinking glass for i emerald. | |||
14w18a | Torches can now exist placed on stained drinking glass. | ||||
August 5, 2014 | Dinnerbone tweeted a picture showing stained glass changing the color of a beacon beam. | ||||
14w32a | Beacon beams now modify color when shining through stained glass. | ||||
1.ix | 15w31a | Magenta stained drinking glass now naturally generate as windows in end cities. | |||
15w44b | Glass is now used to craft end crystals. | ||||
1.xi | 16w39a | Glass now generates in woodland mansions. | |||
1.14 | 18w43a | Stained glass panes can now also be crafted by surrounding a dye with glass panes. | |||
![]() | |||||
February 19, 2019 | Jappa tweets an image of smoother stained glass textures. | ||||
19w08a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
19w13a | Glass can now back up many non-full blocks, including redstone dust, redstone repeaters and runway. See this list for more than info. | ||||
i.17 | 20w45a | Glass tin can at present be used to craft tinted glass. | |||
i.18 | Pre-release v | ![]() ![]() | |||
Upcoming Coffee Edition | |||||
one.19 | 22w13a | Glass now generates in ancient cities. | |||
Pocket Edition Blastoff | |||||
Pre-release | ![]() | ||||
v0.three.2 | Glass is now used to craft glass panes. | ||||
Survival players no longer have an space amount of drinking glass in the inventory. | |||||
v0.9.0 | build 1 | Smooth lighting from drinking glass has been removed. | |||
v0.10.0 | build 1 | Glass texture now renders only on the side of the cake facing the role player. | |||
v0.11.0 | build i | Water placed to a higher place glass at present creates an infinite water source normally. | |||
v0.12.1 | build 1 | Glass is now used to arts and crafts glass bottles. | |||
v0.13.0 | build ane | Glass is at present used to craft daylight sensors. | |||
v0.16.0 | build i | Glass is now used to craft beacons. | |||
Pocket Edition | |||||
one.0.0 | alpha 0.17.0.1 | Glass is at present used to craft end crystals. | |||
![]() | |||||
Magenta stained glass now generates in terminate cities. | |||||
1.0.4 | blastoff 1.0.iv.0 | Librarian villagers now sell iii–5 drinking glass for 1 emerald. | |||
1.i.0 | alpha 1.one.0.0 | Glass at present generates in woodland mansions. | |||
Bedrock Edition | |||||
? | Things similar torches, buttons, levers and other blocks can now be placed on the side of drinking glass. | ||||
1.2.0 | beta 1.2.0.ii | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
Stained glass is now available without the use of inventory editors and can now be crafted. | |||||
Stained glass no longer renders through itself. | |||||
ane.iv.0 | beta one.2.twenty.ane | Glass and stained glass can now used to craft hardened glass and hardened stained glass, merely with Education Edition features turned on. | |||
i.10.0 | beta i.x.0.three | ![]() | |||
ane.11.0 | beta ane.11.0.4 | Trading has been changed, librarian villagers now have a 50% chance to sell 3 glass as office of their third tier trades. | |||
beta ane.11.0.5 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1.17.0 | beta i.17.0.50 | Drinking glass can at present be used to craft tinted glass. | |||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | 1.0.1 | ![]() |
TU19 | CU7 | 1.12 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
As a held item, it appears completely opaque. | |||||
Beacon beams are unaffected past stained glass. | |||||
TU25 | CU14 | ane.17 | Stained glass is now normally obtainable. | ||
TU31 | CU19 | i.22 | Patch 3 | 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px 32px All stained glass blocks accept been made more translucent. | |
TU54 | CU44 | 1.52 | Patch 24 | 1.0.4 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
1.xc | Stained glass panes can now be crafted past surrounding a dye with glass panes. | ||||
![]() | |||||
1.92 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
New Nintendo 3DS Edition | |||||
0.one.0 | ![]() | ||||
ane.five.25 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Information history [ ]
Java Edition | |||||
---|---|---|---|---|---|
1.7.2 | 13w41a | Stained drinking glass uses numeric ID 95, the ID which was formerly used by the locked breast. | |||
The alphanumeric ID for block 95 has been inverse from chest_locked_aprilfools_super_old_legacy_we_should_not_even_have_this to stained_glass . | |||||
i.xiii | 17w47a | The different cake states for the stained_glass ID have been split up into their own IDs. | |||
Prior to The Flattening, this block's numeral ID was twenty and 95. |
Issues [ ]
Issues relating to "Drinking glass" are maintained on the bug tracker. Written report issues in that location.
Trivia [ ]
- Earlier stained drinking glass was added, there was a similar cake named tinted glass in the Apr Fools version 2.0, which had the same utilise. The texture for the April Fools block was used for one snapshot before it was replaced.
Gallery [ ]
-
Beginning picture of drinking glass in a test version of 0.0.18a_02.
-
The starting time paradigm of stained glass released past Mojang. Backside the glass is a true cat and Grum.
-
The original look of the stained glass blocks.
-
Stained glass every bit of one.14.four
-
Stained glass changing the beacon'due south color.
-
Glass being obtained by trading with a cartographer villager.
See also [ ]
- Glass Pane
- Hardened Glass
- Hardened Drinking glass Pane
References [ ]
- ↑ https://youtu.be/gTkqDHBvK6I
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